The Tomorrow War
by Cenega
System requirements
Minimum System Requirements
Operating System: Windows XP
Processor: 2.4 GHz or higher
Memory: 512 MB RAM
Video card: ATi 9600/nVidia 5600 128 MB or higher
Sound card: DirectXcompatible
Hard disc: 7 GB available in the hard drive (up to 1 GB additional disk space for temporary files and saved games)
CD ROM: DVD-ROM
Recommended System Requirements
Operating System: Windows XP
Processor: 3 GHz or higher
Memory: 1 GB RAM or higher
Video card: Ati X800/nVidia 6800256 MB or higher
Sound card: DirectXcompatible
Hard disc: 7 GB available in the hard drive (up to 1 GB additional disk space for temporary files and saved games)
CD ROM: DVD-ROM
Download time
| 1 Mbit/s: |
ca 6 hours |
| 7,2 Mbit/s: |
ca 51 min |
| 8 Mbit/s: |
ca 46 min |
| 12 Mbit/s: |
ca 31 min |
| 24 Mbit/s: |
ca 16 min |
| 100 Mbit/s: |
ca 4 min |
The United Earth Empire is at a cross-roads as an old enemy decides the galaxy has room for only one Empire. 300 years ago one of the human colonies turned to Zoroastrianism, an ancient human religion. They formed a new nation called Konkordia and then increased the population through cloning their people. Konkordia has already conquered more than 30 planets and has become a powerful star nation. While The United Earth Empire has signed peace with Konkordia there was always tension in the relations between the two states. The Tomorrow War is a space sim based on the trilogy of novels written by a famous Russian author, Alexander Zorich. These books are dedicated to the intergalactic war of two mighty empires. Along with the graduates of the military-space academy players will witness different stages of the conflict between United Earth Empire and Konkordia. Gamers will participate in local operations and in huge space battles, meet alien races and fight against unofficial military organizations and of course take part in the final battle.
* Powerful game engine capable of modeling whole planetary systems. The engine allows continuous flights from space into the atmosphere of a planet and landing on any part of the planet
* Adjustable settings - from a hardcore space sim to a near arcade game
* Dozens of NPCs and locations
* Different types of spacecrafts - from fighters to ferry ships